For Players

Resources

A small library to keep beside the wall.

Looking for a term?

The Mahjong Glossary

Every tile, call, hand, and ritual — across Chinese, Japanese, American, and Taiwanese traditions — explained in plain English.

OPEN THE GLOSSARY →

A Few Essential Terms

A taste of the lexicon. For the full vocabulary, see the glossary.

Bamboo (索 sōk)
One of the three suits, numbered 1–9; the 1 of bamboo traditionally depicts a bird.
Chow (吃 chī)
A run of three tiles in the same suit, claimable only from the player on your left.
Dragons (三元 sānyuán)
The three honor tiles: Red (中), Green (發), and White (白).
Faan / Han
Points scored for specific winning patterns; the exact term varies by ruleset.
Kong (槓 gàng)
Four identical tiles; the player draws a replacement after declaring.
Pung (碰 pòng)
Three identical tiles, claimable from any discard.
Riichi (立直)
In Japanese mahjong, a declaration that one is one tile from winning.
Wall (牌山 páishān)
The face-down stacks of tiles from which players draw.
Winds (四風 sìfēng)
East, South, West, North — both seats and honor tiles.
Guides & Deep Dives

The Library

Longer pieces on the questions players and buyers ask most. New entries added regularly.

Recommended Reading

  • Mahjong: A Chinese Game
    Robert Ryger (1923)

    An early Western primer; still oddly charming.

  • The Red Dragon & the West Wind
    Tom Sloper

    Definitive guide for American Mah Jongg.

  • Riichi Book I
    Daina Chiba

    The standard introduction to Japanese Riichi strategy.